###1. socket接口
BSD Socket 是UNIX系统中通用的网络接口, linux同样使用该接口, socket系统调用接口为
#include <sys/types.h> /* See NOTES */
#include <sys/socket.h>
int socket(int domain, int type, int protocol);
- domain : 指定地址族
- type : socket类型
- protocl : 通常为0,因为同一domain, 同一type下, 通常只有一种protocol(但是不是绝对的, 比如netlink就支持30多种protocol)
从socket系统调用可以看出, socket是一个与网络协议无关的接口
###2. linux上socket接口支持的网络协议
linux上socket接口支持的domain(地址族)较多, 在linux源码的 ”kernel/include/linux/socket.h“ 中有
/* Supported address families. */
#define AF_UNSPEC 0
#define AF_UNIX 1 /* Unix domain sockets */
#define AF_LOCAL 1 /* POSIX name for AF_UNIX */
#define AF_INET 2 /* Internet IP Protocol */
#define AF_AX25 3 /* Amateur Radio AX.25 */
#define AF_IPX 4 /* Novell IPX */
#define AF_APPLETALK 5 /* AppleTalk DDP */
#define AF_NETROM 6 /* Amateur Radio NET/ROM */
#define AF_BRIDGE 7 /* Multiprotocol bridge */
#define AF_ATMPVC 8 /* ATM PVCs */
#define AF_X25 9 /* Reserved for X.25 project */
#define AF_INET6 10 /* IP version 6 */
#define AF_ROSE 11 /* Amateur Radio X.25 PLP */
#define AF_DECnet 12 /* Reserved for DECnet project */
#define AF_NETBEUI 13 /* Reserved for 802.2LLC project*/
#define AF_SECURITY 14 /* Security callback pseudo AF */
#define AF_KEY 15 /* PF_KEY key management API */
#define AF_NETLINK 16
#define AF_ROUTE AF_NETLINK /* Alias to emulate 4.4BSD */
#define AF_PACKET 17 /* Packet family */
#define AF_ASH 18 /* Ash */
#define AF_ECONET 19 /* Acorn Econet */
#define AF_ATMSVC 20 /* ATM SVCs */
#define AF_RDS 21 /* RDS sockets */
#define AF_SNA 22 /* Linux SNA Project (nutters!) */
#define AF_IRDA 23 /* IRDA sockets */
#define AF_PPPOX 24 /* PPPoX sockets */
#define AF_WANPIPE 25 /* Wanpipe API Sockets */
#define AF_LLC 26 /* Linux LLC */
#define AF_CAN 29 /* Controller Area Network */
#define AF_TIPC 30 /* TIPC sockets */
#define AF_BLUETOOTH 31 /* Bluetooth sockets */
#define AF_IUCV 32 /* IUCV sockets */
#define AF_RXRPC 33 /* RxRPC sockets */
#define AF_ISDN 34 /* mISDN sockets */
#define AF_PHONET 35 /* Phonet sockets */
#define AF_IEEE802154 36 /* IEEE802154 sockets */
#define AF_CAIF 37 /* CAIF sockets */
#define AF_ALG 38 /* Algorithm sockets */
#define AF_NFC 39 /* NFC sockets */
#define AF_VSOCK 40 /* vSockets */
#define AF_MAX 41 /* For now.. */
虽然linux支持的domain非常多, 但是常用的还是只有 AF_UNIX/AF_LOCAL, AF_INET, AF_INET6, AF_NETLINK,AF_PACKET, AF_BLUETOOTH 这几种
注意, 对于上面的每一个AF_xxx宏, 都有一个对应的PF_xxx宏, 且它们的值完全相同, 但是AF_xxx表示地址族, PF_xxx表示协议族, 调用socket()系统调用时,最好使用AF_xxx来表示domain, PF_xxx来表示protocol, 但是混用AF_xxx和PF_xxx也不会有问题
###3. linux支持的socket类型
在linux源码中的 “kernel/include/linux/net.h”中有
enum sock_type {
SOCK_STREAM = 1,
SOCK_DGRAM = 2,
SOCK_RAW = 3,
SOCK_RDM = 4,
SOCK_SEQPACKET = 5,
SOCK_DCCP = 6,
SOCK_PACKET = 10,
};
需要注意的是, 对于一个socket domain, 并不是支持所有的socket type
###4. socket接口网络协议无关性的实现
linux上, socket接口的网络协议无关性的实现类似于linux上的虚拟文件系统,即定义一套统一的操作接口, 而每一种具体网络协议则实现定义好的方法
####4.1 struct socket
在linux kernel中, 一个socket使用一个struct socket来描述
struct socket {
socket_state state;
kmemcheck_bitfield_begin(type);
short type;
kmemcheck_bitfield_end(type);
unsigned long flags;
struct socket_wq __rcu *wq;
struct file *file;
struct sock *sk;
const struct proto_ops *ops;
};
其中比较重要的成员有
- state : 套接字的状态
- type : 套接字的类型, 即第3节中定义的的SOCK_STREAM之类的值
- file : 套接字在用户空间使用fd来表示,
- sock : socket相关的信息很多, 但是struct socket需要放置到 inode的一个union成员中, 因此struct socket不能太大, 只有将一部分信息分离出来, 放置到独立的struct sock中
- ops : socket接口网络协议无关性的基础, 不同的网络协议需要实现其中定义的方法
####4.2 struct proto_ops
proto_ops中定义了如下所示的方法, 由各网络协议来实现所需的方法
struct proto_ops {
int family;
struct module *owner;
int (*release) (struct socket *sock);
int (*bind) (struct socket *sock, struct sockaddr *myaddr, int sockaddr_len);
int (*connect) (struct socket *sock, struct sockaddr *vaddr, int sockaddr_len, int flags);
int (*socketpair)(struct socket *sock1, struct socket *sock2);
int (*accept) (struct socket *sock, struct socket *newsock, int flags);
int (*getname) (struct socket *sock, struct sockaddr *addr, int *sockaddr_len, int peer);
unsigned int (*poll) (struct file *file, struct socket *sock, struct poll_table_struct *wait);
int (*ioctl) (struct socket *sock, unsigned int cmd, unsigned long arg);
#ifdef CONFIG_COMPAT
int (*compat_ioctl) (struct socket *sock, unsigned int cmd, unsigned long arg);
#endif
int (*listen) (struct socket *sock, int len);
int (*shutdown) (struct socket *sock, int flags);
int (*setsockopt)(struct socket *sock, int level, int optname, char __user *optval, unsigned int optlen);
int (*getsockopt)(struct socket *sock, int level, int optname, char __user *optval, int __user *optlen);
#ifdef CONFIG_COMPAT
int (*compat_setsockopt)(struct socket *sock, int level, int optname, char __user *optval, unsigned int optlen);
int (*compat_getsockopt)(struct socket *sock, int level, int optname, char __user *optval, int __user *optlen);
#endif
int (*sendmsg) (struct kiocb *iocb, struct socket *sock, struct msghdr *m, size_t total_len);
int (*recvmsg) (struct kiocb *iocb, struct socket *sock, struct msghdr *m, size_t total_len, int flags);
int (*mmap) (struct file *file, struct socket *sock, struct vm_area_struct * vma);
ssize_t (*sendpage) (struct socket *sock, struct page *page, int offset, size_t size, int flags);
ssize_t (*splice_read)(struct socket *sock, loff_t *ppos, struct pipe_inode_info *pipe, size_t len, unsigned int flags);
int (*set_peek_off)(struct sock *sk, int val);
};
####4.3 struct net_proto_family
如4.1和4.2两小节所讲, socket在linux kernel中使用struct socket来表示, 而与网络协议相关的操作, 则保存在 socket.ops 成员(struct proto_ops)中, 那么这两者是如何联系起来的呢, 这就要涉及到 struct net_proto_family了
struct net_proto_family {
int family;
int (*create)(struct net *net, struct socket *sock,
int protocol, int kern);
struct module *owner;
};
每一种地址族,使用一个 net_proto_family 结构体来表示
- family : 地址族的id, 即第2节中定义的AF_xxx宏
- create : 该地址族的socket的create函数, 在系统调用socket()的执行期间被调用
- owner : 通常赋值为 THIS_MODULE
每一种网络协议,需要在其初始化的过程中, 使用 sock_register() 来注册自己的 net_proto_family 结构体, 例如
err = sock_register(&bt_sock_family_ops); /* kernel/net/bluetooth/af_bluetooth.c */
(void)sock_register(&inet_family_ops); /* kernel/net/ipv4/af_inet.c */
sock_register(&netlink_family_ops); /* kernel/net/netlink/af_netlink.c */
sock_register(&unix_family_ops); /* kernel/net/unix/af_unix.c */
在linux kernel中, 有一个静态数组来保存所有的 net_proto_family 结构体
static const struct net_proto_family __rcu *net_families[NPROTO] __read_mostly;
sock_register() 将每一个注册的地址族, 保存在该数组中, 各地址族的 net_proto_family 结构体在 net_families 数组中的顺序, 按照其net_proto_family.family的数值的顺序
####4.4 struct proto
即使是在同一个地址族里面, 也可能存在多种协议, 为此, linux中使用struct proto来表示某一个protocol的操作, 而该地址族里面的common操作, 仍放置在proto_ops, 当然, 如果不同的protocol, 其具体操作差别不大,可以共用, 则无需定义多个struct proto, 例如 netlink支持多个protocol, 但是只定义了一个struct proto
struct proto {
void (*close)(struct sock *sk, long timeout);
int (*connect)(struct sock *sk, struct sockaddr *uaddr, int addr_len);
int (*disconnect)(struct sock *sk, int flags);
struct sock * (*accept)(struct sock *sk, int flags, int *err);
int (*ioctl)(struct sock *sk, int cmd, unsigned long arg);
int (*init)(struct sock *sk);
(*destroy)(struct sock *sk);
void (*shutdown)(struct sock *sk, int how);
int (*setsockopt)(struct sock *sk, int level, int optname, char __user *optval, unsigned int optlen);
int (*getsockopt)(struct sock *sk, int level, int optname, char __user *optval, int __user *option);
#ifdef CONFIG_COMPAT
int (*compat_setsockopt)(struct sock *sk, int level, int optname, char __user *optval, unsigned int optlen);
int (*compat_getsockopt)(struct sock *sk, int level, int optname, char __user *optval, int __user *option);
int (*compat_ioctl)(struct sock *sk, unsigned int cmd, unsigned long arg);
#endif
int (*sendmsg)(struct kiocb *iocb, struct sock *sk, struct msghdr *msg, size_t len);
int (*recvmsg)(struct kiocb *iocb, struct sock *sk, struct msghdr *msg, size_t len, int noblock, int flags, int *addr_len);
int (*sendpage)(struct sock *sk, struct page *page, int offset, size_t size, int flags);
int (*bind)(struct sock *sk, struct sockaddr *uaddr, int addr_len);
int (*backlog_rcv) (struct sock *sk, struct sk_buff *skb);
void (*release_cb)(struct sock *sk);
void (*mtu_reduced)(struct sock *sk);
/* Keeping track of sk's, looking them up, and port selection methods. */
void (*hash)(struct sock *sk);
void (*unhash)(struct sock *sk);
void (*rehash)(struct sock *sk);
int (*get_port)(struct sock *sk, unsigned short snum);
void (*clear_sk)(struct sock *sk, int size);
......
};
一个地址族可以根据需要, 定义一个或者多个struct proto结构体, 例如, 大部分的地址族只定义了一个proto结构体, 且未实现其中的方法(所有处理方法都定义在struct proto_ops中), 但是AF_INET 和 AF_INET6 均定义了多个oproto结构体
在socket() 系统调用的执行过程中, 对应的 net_proto_family.create()在执行过程中, 需要调用sk_alloc() 来分配 socket->sk 成员, 这一步需要根据使用的协议传递合适的proto结构体作为参数
struct sock *sk_alloc(struct net *net, int family, gfp_t priority,
struct proto *prot)
{
......
sk->sk_prot = sk->sk_prot_creator = prot;
......
}
在proto_ops中的方法中, 可以根据需要, 调用对应的socket->sk->sk_prot中的方法(如果实现了的话)来完成具体的操作
另外, 每一个proto结构体, 还需要调用 proto_register() 将其注册到链表 proto_list 中, 读取“/proc/net/protocols” 即可以从该链表中获取所有注册的网络协议的信息
####4.5 socket的create流程
/* userspace */
socket()
/* kernel */
SYSCALL_DEFINE3(socket, int, family, int, type, int, protocol)
sock_create();
__sock_create();
sock_map_fd();
int __sock_create(struct net *net, int family, int type, int protocol,
struct socket **res, int kern)
{
......
sock = sock_alloc();
......
sock->type = type;
......
pf = rcu_dereference(net_families[family]);
......
err = pf->create(net, sock, protocol, kern);
......
}
在__sock_create()中
- 分配 struct socket结构体
- 设置 socket.type为对应的type
- 根据socket()系统调用传递的family参数, 从net_familie数组中获取对应的net_proto_family
- 调用 对应的 net_proto_family.create()方法
无论是那一种协议族的 net_proto_family.create(), 在其执行过程中都会将该地址族对应的 proto_ops 赋值给 分配的socket.ops成员, 因此, 根据socket()调用时传递的family参数, socket结构能够绑定对应的地址族的操作方法
再来看sock_map_fd(), 由于socket在用户空间使用fd来描述, 因此, 在kernel中, 需要让socket和file之间建立联系
sock_map_fd()
sock_alloc_file()
alloc_file(&path, FMODE_READ | FMODE_WRITE, &socket_file_ops);
struct file *alloc_file(struct path *path, fmode_t mode,
const struct file_operations *fop)
{
......
file->f_op = fop;
......
}
最终, 用户空间对于socket fd的文件操作, 由 socket_file_ops 来处理
####4.6 socket操作的处理流程
read()
SYSCALL_DEFINE3(read)
vfs_read()
do_sync_read()
file->f_op->aio_read() /* 即 socket_file_ops.aio_read() */
sock_aio_read()
do_sock_read()
__sock_recvmsg()
__sock_recvmsg_nosec()
socket->ops->recvmsg()
write()
SYSCALL_DEFINE3(write)
vfs_write()
do_sync_write()
file->f_op->aio_write() /* 即 socket_file_ops.aio_write() */
sock_aio_write()
do_sock_write()
__sock_sendmsg()
__sock_sendmsg_nosec()
socket->ops->sendmsg()
ioctl()
SYSCALL_DEFINE3(ioctl)
do_vfs_ioctl()
vfs_ioctl()
file->f_op->unlocked_ioctl() /* 即 socket_file_ops.unlocked_ioctl() */
sock_ioctl()
dev_ioctl()
sock_do_ioctl()
socket->ops->ioctl()
需要注意的是, socket fd的ioctl, 有些是与目标network interface相关的, 有些是与网络协议相关的, 因此,从 vfs_ioctl() 开始, 各层函数中都有对ioctl cmd的处理
listen()
SYSCALL_DEFINE2(listen)
socket->ops->listen()
shutdown()
SYSCALL_DEFINE2(shutdown)
socket->ops->shutdown()
bind()
SYSCALL_DEFINE3(bind)
socket->ops->bind()
connect()
SYSCALL_DEFINE3(connect)
socket->ops->connect()
accept()
SYSCALL_DEFINE4(accept)
sys_accept4()
socket->ops->accept()
socketpair()
SYSCALL_DEFINE4(socketpair)
sock_create()
sock_create()
socket->ops->socketpair()
sendmsg()
SYSCALL_DEFINE3(sendmsg)
__sys_sendmsg()
___sys_sendmsg()
sock_sendmsg_nosec()
__sock_sendmsg_nosec()
socket->ops->sendmsg()
sendmmsg()
SYSCALL_DEFINE4(sendmmsg)
__sys_sendmmsg()
___sys_sendmsg()
sock_sendmsg_nosec()
__sock_sendmsg_nosec()
sock->ops->sendmsg()
send()
sys_sendto(fd, buff, len, flags, NULL, 0)
见 sendto()
sendto()
SYSCALL_DEFINE6(sendto)
sock_sendmsg()
__sock_sendmsg()
__sock_sendmsg_nosec()
sock->ops->sendmsg()
recvmsg()
SYSCALL_DEFINE3(recvmsg)
__sys_recvmsg()
___sys_recvmsg()
sock_recvmsg_nosec()
__sock_recvmsg_nosec()
socket->ops->recvmsg()
recvmmsg()
SYSCALL_DEFINE5(recvmmsg)
__sys_recvmmsg()
___sys_recvmsg()
sock_recvmsg_nosec()
__sock_recvmsg_nosec()
socket->ops->recvmsg()
recvfrom()
SYSCALL_DEFINE6(recvfrom)
sock_recvmsg()
__sock_recvmsg()
__sock_recvmsg_nosec()
socket->ops->recvmsg()
setsockopt()
SYSCALL_DEFINE5(setsockopt)
socket->ops->setsockopt()
getsockopt()
SYSCALL_DEFINE5(getsockopt)
socket->ops->getsockopt()
###5. AF_INET
AF_INET 是internet网络地址族(即ipv4地址族), AF_INET6 是ipv6的版本
前面的小节提到过, 对于每一个地址族, 都应该定义一个 struct net_proto_family 结构体, 对于AF_INET来说,其为
static const struct net_proto_family inet_family_ops = {
.family = PF_INET,
.create = inet_create,
.owner = THIS_MODULE,
};
####5.1 AF_INET 中的网络协议
针对不同的socket类型, AF_INET的网络协议栈代码中定义了不同的几个proto_ops结构体
const struct proto_ops inet_stream_ops = {
.family = PF_INET,
.owner = THIS_MODULE,
.release = inet_release,
.bind = inet_bind,
.connect = inet_stream_connect,
.socketpair = sock_no_socketpair,
.accept = inet_accept,
......
};
const struct proto_ops inet_dgram_ops = {
.family = PF_INET,
.owner = THIS_MODULE,
.release = inet_release,
.bind = inet_bind,
.connect = inet_dgram_connect,
.socketpair = sock_no_socketpair,
.accept = sock_no_accept,
......
};
static const struct proto_ops inet_sockraw_ops = {
.family = PF_INET,
.owner = THIS_MODULE,
.release = inet_release,
.bind = inet_bind,
.connect = inet_dgram_connect,
.socketpair = sock_no_socketpair,
.accept = sock_no_accept,
......
};
可以看到, 分别针对 SOCK_STREAM, SOCK_DGRAM 和 SOCK_RAW
对于一个地址族来说, 可以支持多种网络协议, 可以将common方法保存在 struct proto_ops中, 网络协议自身的方法保存在 proto 中
- soket.ops : 保存 struct proto_ops
- socket.sk.sk_prot : 保存 struct proto
AF_INET 的网络协议代码中, 定义了多个 proto 结构体
struct proto tcp_prot = {
.name = "TCP",
.owner = THIS_MODULE,
.close = tcp_close,
.connect = tcp_v4_connect,
.disconnect = tcp_disconnect,
.accept = inet_csk_accept,
.ioctl = tcp_ioctl,
......
};
struct proto udp_prot = {
.name = "UDP",
.owner = THIS_MODULE,
.close = udp_lib_close,
.connect = ip4_datagram_connect,
.disconnect = udp_disconnect,
.ioctl = udp_ioctl,
......
};
struct proto ping_prot = {
.name = "PING",
.owner = THIS_MODULE,
.init = ping_init_sock,
.close = ping_close,
.connect = ip4_datagram_connect,
.disconnect = udp_disconnect,
......
};
struct proto raw_prot = {
.name = "RAW",
.owner = THIS_MODULE,
.close = raw_close,
.destroy = raw_destroy,
.connect = ip4_datagram_connect,
.disconnect = udp_disconnect,
.ioctl = raw_ioctl,
......
};
即定义了 tcp, udp, raw socket 和 ping 这些网络协议
####5.2 struct inet_protosw
AF_INET网络协议的代码中使用了一个 struct inet_protosw 来表示各个网络协议的相关信息
struct inet_protosw {
struct list_head list; /* 用于形成链表*/
unsigned short type; /* socket类型, 即socket()系统调用的第2个参数 */
unsigned short protocol; /* L4 protocol number,socket()系统调用的第3个参数*/
struct proto *prot; /* */
const struct proto_ops *ops;
char no_check; /* checksum on rcv/xmit/none? */
unsigned char flags; /* See INET_PROTOSW_* below. */
};
而在 AF_INET的网络协议代码里面, 定义了
static struct inet_protosw inetsw_array[] =
{
{
.type = SOCK_STREAM,
.protocol = IPPROTO_TCP,
.prot = &tcp_prot,
.ops = &inet_stream_ops,
.no_check = 0,
.flags = INET_PROTOSW_PERMANENT |
INET_PROTOSW_ICSK,
},
{
.type = SOCK_DGRAM,
.protocol = IPPROTO_UDP,
.prot = &udp_prot,
.ops = &inet_dgram_ops,
.no_check = UDP_CSUM_DEFAULT,
.flags = INET_PROTOSW_PERMANENT,
},
{
.type = SOCK_DGRAM,
.protocol = IPPROTO_ICMP,
.prot = &ping_prot,
.ops = &inet_dgram_ops,
.no_check = UDP_CSUM_DEFAULT,
.flags = INET_PROTOSW_REUSE,
},
{
.type = SOCK_RAW,
.protocol = IPPROTO_IP, /* wild card */
.prot = &raw_prot,
.ops = &inet_sockraw_ops,
.no_check = UDP_CSUM_DEFAULT,
.flags = INET_PROTOSW_REUSE,
}
};
注意里面的protocol, AF_INET中定义了多个protocol,例如 IPPROTO_IP, IPPROTO_ICMP, IPPROTO_TCP, IPPROTO_UDP, IPPROTO_RAW 等
通过struct inet_protosw, 将 socket type, socket protocol 以及对应的 struct proto 和 struct proto关联到了一起, 对于这些 inet_protosw 结构体, 需要调用 inet_register_protosw() 将他们注册到静态链表 inetsw 中
static struct list_head inetsw[SOCK_MAX]
inetsw是一个数组, 为每一种socket type保存一个链表头, 即 inet_protosw 结构体按照socket type分类, 放在不同的链表里面
####5.3 AF_INET socket的create过程
从 socket 的create 过程来看上述的数据结构是如何联系到一起的
/* userspace */
socket()
/* kernel */
SYSCALL_DEFINE3(socket, int, family, int, type, int, protocol)
sock_create();
__sock_create();
net_proto_family->create() /* 即inet_create() */
static int inet_create(struct net *net, struct socket *sock, int protocol,
int kern)
{
......
list_for_each_entry_rcu(answer, &inetsw[sock->type], list) {
......
if (protocol == answer->protocol) {
if (protocol != IPPROTO_IP)
break;
} else {
/* Check for the two wild cases. */
if (IPPROTO_IP == protocol) {
protocol = answer->protocol;
break;
}
if (IPPROTO_IP == answer->protocol)
break;
}
......
}
......
sock->ops = answer->ops;
answer_prot = answer->prot;
......
sk = sk_alloc(net, PF_INET, GFP_KERNEL, answer_prot);
......
if (sk->sk_prot->init) {
err = sk->sk_prot->init(sk);
......
}
处理过程如下:
- 首先, 遍历inetsw数组中对应的socket type的链表,根据protocol匹配对应的 inet_protosw 结构体
- 将对应的 inet_protosw 结构体的 inet_protosw.ops 和 inet_protosw.prot 赋值给 socket.ops 和 socket->sk.sk_prot
- 最后, 调用 socket->sk->sk_prot->init()
####5.4 AF_INET socket的操作流程
前面的4.6节有分析过, socket 的xxx 操作, 最终会对应 socket->ops->xxx(), 那么, 在AF_INET中, socket->ops->xxx() 最终还是调用 socket->sk->sk_prot->xxx()来完成操作, 以tcp socket为例
/* userspace */
connect()
/* */
socket->ops->connect() /* 即 inet_stream_connect() */
__inet_stream_connect()
sk->sk_prot->connect() /* 即 tcp_v4_connect() */
####5.5 AF_INET 中的网络协议
linux中, AF_INET上支持多种网络协议, 除了前面提到过的 tcp, udp, icmp, raw socket之外, 还有如下的网络协议
static struct inet_protosw dccp_v4_protosw = {
.type = SOCK_DCCP,
.protocol = IPPROTO_DCCP,
.prot = &dccp_v4_prot,
.ops = &inet_dccp_ops,
.no_check = 0,
.flags = INET_PROTOSW_ICSK,
};
static struct inet_protosw l2tp_ip_protosw = {
.type = SOCK_DGRAM,
.protocol = IPPROTO_L2TP,
.prot = &l2tp_ip_prot,
.ops = &l2tp_ip_ops,
.no_check = 0,
};
static struct inet_protosw sctp_seqpacket_protosw = {
.type = SOCK_SEQPACKET,
.protocol = IPPROTO_SCTP,
.prot = &sctp_prot,
.ops = &inet_seqpacket_ops,
.no_check = 0,
.flags = SCTP_PROTOSW_FLAG
};
static struct inet_protosw sctp_stream_protosw = {
.type = SOCK_STREAM,
.protocol = IPPROTO_SCTP,
.prot = &sctp_prot,
.ops = &inet_seqpacket_ops,
.no_check = 0,
.flags = SCTP_PROTOSW_FLAG
};
static struct inet_protosw udplite4_protosw = {
.type = SOCK_DGRAM,
.protocol = IPPROTO_UDPLITE,
.prot = &udplite_prot,
.ops = &inet_dgram_ops,
.no_check = 0, /* must checksum (RFC 3828) */
.flags = INET_PROTOSW_PERMANENT,
};
在“/proc/net/protocols”中可以读取到linux系统当前支持的网络协议的类型, 当然,包括所有的地址族, 而不只是 AF_INET